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Generalist 2D art for mobile game

These are some pics of a test that I made some weeks ago for a mobile game company. It was a test for a 2D senior artist position and the idea was to create some elements for a fictional 'crush' game with a forest theme; keeping the same art style of that studio. The test had 3 steps: the first one was to create some forest themed pieces, the second one, to create a 'sister' for their current mascot and finally, to make a mokup, adding all the UI elements.
I learned a lot with this job and I'm pretty happy with the result. I hope you like it!